![]() The example section describes in more detail how those prefabs and scripts can be used to do so. You should import all items that are part of the Wikitude.unitypackage.Īfter the Wikitude.unitypackage was imported, its components and scripts can be used to define a custom augmented reality experience. Select the downloaded Wikitude.unitypackage in the presented open file browser and click open. In your Assets inspector, right click and choose Import Package -> Custom Package. ![]() unitypackage and can be imported through the usual Unity package import procedure. The Wikitude Unity Plugin comes as a standard. Export your project and change Xcode Build Settings in order to fully integrate the Wikitude Native API in your Unity project.Add a custom augmentation to the tracker as child GameObject to the Trackable.Add the WikitudeCamera and ImageTracker or CloudTracker prefab to the Unity scene hierarchy and configure their properties.Import the Wikitude.unitypackage into your project.There are only a few steps necessary to add the Wikitude Unity Plugin to your existing Unity project.
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